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Dreadnought
Dreadnought-base
Faction Imperial
Combat Class Capital Ship
Satellite Class Heavy
Base Hitpoints 181
Base/Minimum Weight 7240/3620
Workshop Level 280
Crafting Cost 1 965 660
Star Ingredient(s) 36

The Dreadnought is a new Capital Ship added in 0.12.3. It is the flagship of the Imperial faction.

This massive flagship carries an insane amount of weapons, with 44 weapon slots(second most after Megalodon). All weapons have built-in Targeting Units, which make up for the slow turning rate.

For player use, this can become a stationary carrier or a massive gunship. It can hold many C-type weapons such as Ion Cannons, Multi-cannons, up to 2 Railguns, and the like. It's one of the few flagships better off as a powerful gunship rather than a drone carrier, its side mounted weapons can be very effective against drones. Weight reduction, Nuclear Drives and Afterburner improve its mobility drastically.

StrategyEdit

The Dreadnought is a terrifying flagship to encounter, and it has many different attacks. It is almost impossible to get close to without being destroyed, so a Cloaking System is advised when taking on any variant of the Dreadnought.

  • Non-veterans have low armour, Heavy Neutron Blasters on the sides and a single Heavy Ion Cannon on the front. They are very slow so one can easily get behind and destroy them.
  • Veterans are similar to the original, sporting the same weaponry, except they have considerably higher armour. They also gain 3 AI-only Inertial Nullifiers to reduce their massive weight, a Repair Bot, ECM Jammer for deflecting missiles, with Reloaders and Rangemasters to increase their weapons range and firepower.
  • Double Veterans are extremely dangerous. They carry an AI-only Heavy Ion Cannon M2 on the front, along with the broadside weapons have been changed to AI-only Ion Cannon M2s. Their armour is slightly weaker, however they carry 2 AI-exclusive Imperial drones which have medium-long range Rocket Launcher M2 along with an AI-only Repair Ray that they constantly use to heal the Dreadnought. This flagship is extremely dangerous and almost impossible to kill at higher levels. One of the best ways to kill it is with a Heavy Missile Launcher M2 ship attacking from the back (the only place where it can't hit you) to deal high damage and pop the drones as they spawn or by shotting at a long range from the Dreadnought (the Heavy Missile M2 will damage the drones and the ship, making it unable to heal itself) , or by trapping it in Plasma Webs. Either way, you must deal damage very quickly- as the drones will heal the flagship immediately.

GalleryEdit

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