Rhino | |
---|---|
Faction | Zumbalari |
Combat Class | Battleship |
Satellite Class | Heavy |
Base Hitpoints | 40.00 |
Base/Minimum Weight | 1600/800 |
Workshop Level | 52 |
Crafting Cost | 32,000 |
Star Ingredient(s) | 1 |
The Rhino is a Battleship aligned to the Zumbalari faction.
For player use, it is one of few ships capable to mount a Black Hole Generator with an Afterburner. Vampiric Rays/Small Repair Rays are a good choice for the L-slots.
Due to many weapon slots, like Nemesis it is advised to fill all slots with Firework Cannons if you have many copies to maximize damage output as a mid-range attacker.
Strategy[]
Rhinos aren't very fast or too well armored however they are armed with dangerous weapons.
- Non-veterans are armed with a powerful Fragmentation Bomb.
- These are long ranged, high powered and have a large area of effect. It's important to note that the enemy chooses when to detonate them so straying too close will net you several to the face in rapid succession.
- Veterans are equipped with dual Fusion Beams and dual Acid Cannons. In addition, they have a Stealth Field and Small Repair Bot.
- It's worth noting that the Stealth Field may allow them to draw close to hit you with the acid. Engaging at range is advised although you first must make them drop the stealth if using missiles.