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MissilesEdit

Missiles are found on the Bushrak tech tree. All missiles are guided, so they follow enemy ships (as long stealth or superstealth isn't used), however they can be fooled with ECM Jammers. Missile types are widely spread, from small and short-ranged to big and slow which will hit you from edge of the map.

Missiles
Damage Energy con.  Reload

Range

Velocity Impulse  AoE

Small Missile Launcher

6 1 1 12 15 20 1
Missile Launcher  3x4 2

1

15 15 20 1
Missile Launcher M2 24 4 2 25 14 100

3

Missile Launcher M3 10 2 1 20 20 50 2
Heavy Missile Launcher  8 2 1 30 15 100 2
Heavy Missile Launcher M2  50

20

10 100

12

200 8
Heavy Missile Launcher M3 40/sec 20 10 60 30 150 4

Missiles typeEdit

Heavy Acid Missile Edit

Heavy Acid Missiles are found in the Jurgans tech tree. Instead of heat damage, the missiles create a cloud of No-type damage acid, and use S-slots instead of M-slots


RocketsEdit

Rockets are on tech tree of The Empire. Unlike missiles, they aren't homing, but are very fast instead. 

Rockets
Damage Energy Con.  Reload Range Velocity  Impulse  AoE
Rocket Launcher  3 2 0.5 30 30 50 2
Rocket Launcher M2  10 4 0.67 40 30

100

3


Additional information Edit

Both missiles and rocket are physical objects, so it means that:

  • They can be destroyed by any weapon type 
  • They can be sucked by Black Hole 

Missiles and Rockets both detonate upon destruction, while in most cases the area of effect is not big enough to damage you, Heavy Missile M2s may often damage you if you destroy it at close range.